Kitties!
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0x100 X, Y - Input
X = Type
0 - Clap (1st)
1 - Clap (2nd)
2 - Group Spin
3 - Cool Pose
4 - Fish
Y = Time in Ticks (Used Values: 0x18, 0x30, 0x60, 0x88)

0x101 X - Appear Locations
0 - Right to Left
1 - Left to Right
2 - Far Right to Near Left
3 - Near Left to Far Right
4 - Far Left to Near Right
5 - Near Right to Far Left
6 - Center

0x102 - Cats Disappear
0x102<1> X, Y - Cats Appear
0x102<2> Z - Which Clap
0x102<3> - Group Spin
0x102<4> - Cool Pose
0x102<5> - Beat Animation
0x102<6> X - Look Up (Fish)
X = Which One
0 - Player
1 - Middle
2 - Left
Y = Type
0 - Cats
1 - Backup Mice
Z = Which Clap
0 - Clap (2nd)
1 - Clap (1st)

0x103 X - Fish Appears
0x103<1> - Remove Fish

0x104 - The End
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Subs:
0x56 - Clap
0x57 - Clap (Unused, Cats Dissapear at the Start)
0x58 - Group Spin
0x59 - Fish
0x5A - Clap (Backup Mice)
0x5B - Kitties! (Practice)
0x5C - Clap (Cowbells)
0x5D - Group Spin (Cowbells)
0x5E - Fish (Cowbells)
0x5F - Kitties! (Real Game)
0x60 - Kitties! (Skipped Practice)